We've come a long way over the past 4 years of development and are very happy to release what we're calling version . out into the world
We've come a long way over the past 4 years of development and are very happy to release what we're calling version . out into the world. Of course, as you saw in our Future of TerraTech post yesterday, this is just another step on the road of TerraTech's journey - but a very important one that we're all proud to be taking.
Последние твиты от TerraTech (aTechGame). TerraTech Version . Physics-based, vehicle-building mayhem, out now on PC, XB1, PS4 & Switch. Developed by oadStudios.
Note: Update to version . 4 with a fix for the missing pillars in the pillars biome. com/watch?v r ce yPOflo. Bug Fixes: Fixed issue causing the pillars to be missing from the pillars biome.
One of the unique aspects of TerraTech is the multiple sets of building blocks. Each set is geared for different tasks within the game, so they each have their own strengths and weaknesses. The idea is that these sets are each designed and licensed by different corporations back on Earth, for use by the off world miners. you, the player, and your rival prospectors on the alien planets.
Never thought TerraTech releasing into . would leave such a sour taste. If you check the roadmap, you will see that they have essentially just shunted everything hard to 'post . ' And they just labelled .
Never thought TerraTech releasing into . Последний раз отредактировано Antiga; 11 авг. 2018 в 14:25. Or to fulfil a contract deadline.