We've added over 1200 new type definitions to the game, and over a dozen commands
We've added over 1200 new type definitions to the game, and over a dozen commands. Please ensure that mod is in your mods folder before trying to run any of the ColonyPlusPlus mods!
home Colony Survival. Good news, everyone! As of version . 3, our new mod manager Vortex now supports GreedFall - the recently released action role-playing game developed by Spiders (not actual spiders!). Get the best GreedFall Mods
home Colony Survival. Get the best GreedFall Mods. Since the release of GreedFall last week, we have already seen an outpour of creativity from our modding community with various visual and quality of life mods being released by talented modders.
0 is the version of Colony Survival released on March 23rd, 2018. The major new feature is three new jobs: the digger, the builder and the special digger. There's an important new graphics settings. It's now possible to greatly increase the view range. Two minor features were also added: holding CTRL to crouch and not fall of edges anymore, or to recruit 15 colonists simultaneously. This update also includes optimized NPC rendering, resulting in massive performance increases for big colonies.
Category: Simulation. Colony Survival is a first-person voxel RTS. Build your own colony in a voxel world. Command guards, farmers, miners and other colonists. Defend your colony against the monsters that attack every night.
Colony Survival mixes real time strategy with first person voxel games. Recruit farmers, woodcutters, miners and archers. Design your own castle or city, block by block. Protect your colonists against the monsters of the night. More Colony Survival: Discord. Rendered by PID 2330 on 55df at 2019-11-23 15:54:09. 822018+00:00 running a49dddc country code: RU.
Colony Survival - Pipliznl. We've received multiple reports of people who missed the flatness of . As a result, Zun's testmod is an adjustment of the world generation, resulting in a nearly entirely flat world.
At the moment, the mod mainly sits as a base framework for other mods, while adding a few food items and recipes.
can now adjust difficulty in existing worlds via the options button (top left button in the banner menu). you can now craft items directly via the stock pile. changed from shift to control tot craft a full stack
can now adjust difficulty in existing worlds via the options button (top left button in the banner menu). changed from shift to control tot craft a full stack. gotten rid of warning above the stockpile explaining how crafting work. small bug where save data could be erased from mods.