Species: Artificial Life, Real Evolution - Species: Artificial Life Real Evolution is an evolution simulator that allows you to create, destroy, observe and tinker with life on it's never ending, harsh march of refinement! . View every single evolutionary step in detail using the clade diagram, see where each species are living using the satellite map, get a better picture of how varied your gene pool actually is with the web of life, and view every possible detail on each creature using the creature inspection tools.
A ate Evolution Simulator/Video Game.
Our top priority throughout development has always been, and will remain, the evolution simulation the game is built upon. We will continue to improve and expand upon the simulation to support alternate methods of locomotion and feeding, new interaction possibilities, new genes and body parts, and new options for players to choose from when setting up and tinkering with their worlds.
Species: Artificial Life, Real Evolution is a ate natural-selection video game. With these principles as it’s gameplay mechanics, Species recreates the same unguided pressures that drove the development of all life on earth over the last 4 billion years. Whether you just want to observe, watching and studying as the tree of life constructs itself from a single species, or you want to be an active influence on the development of the species in the game, is up to you.
00) Bougainville Island (UTC+11:00) Chokirdakh (UTC+11:00) Magadan (UTC+11:00) Norfolk Island (UTC+11:00) Sakhalin (UTC+11:00) Solomon Islands, New Caledonia (UTC+12:00) Anadyr, tsky (UTC+12:00) Auckland, Wellington (UTC+12:00) Fiji Islands.
00) Bougainville Island (UTC+11:00) Chokirdakh (UTC+11:00) Magadan (UTC+11:00) Norfolk Island (UTC+11:00) Sakhalin (UTC+11:00) Solomon Islands, New Caledonia (UTC+12:00) Anadyr, tsky (UTC+12:00) Auckland, Wellington (UTC+12:00) Fiji Islands (UTC+12:45) Chatham Islands (UTC+13:00) Nuku'alofa (UTC+13:00) Samoa (UTC+14:00) Kiritimati Island.