Isla-Sabrina This card is only compatible with STRANDED DEEP Version . 9. Последний раз отредактировано TacticalTedd; 10 июл. 2017 в 8:00.
Все Обсуждения Скриншоты Иллюстрации Трансляции Видео Новости Руководства Обзоры. Все Обсуждения Скриншоты Иллюстрации Трансляции Видео Новости Руководства Обзоры. Isla-Sabrina This card is only compatible with STRANDED DEEP Version .
00 is an update for Stranded Deep released on July 20, 2017. This build features new Missions! There is only a single mission in this experimental update for testing the core mechanics, however, there are a variety of missions in the works and they will all eventually tie into the end-game scenario. You will need to generate a new world to generate a mission tile which appears as a skull in the Cartographer
Stranded Deep Alpha v. 6 H1.
Stranded Deep Alpha v. 6.
A new experimental build (.
Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. A new experimental build (. Steam :: Stranded Deep :: . 00 Experimental Update.
Stranded deep ( update . 4 - building mechanics & new storage system. Stranded Deep Bow Hunting Lets Play Shark Sharks Bowhunting.
Title: Stranded Deep
Genre: Adventure, Indie, Early Access
Developer: Beam Team Games
Publisher: Beam Team Pty Ltd
Release Date: 23 Jan, 2015 About This Game
Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Experience terrifying encounters both above and below an endless environment. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play. Scavenge. Discover. Survive.---Generate an Infinite Number of Procedural Worlds - Explore Pacific islands, reefs, and bottomless ocean trenches filled with detailed biomes!No two worlds are the same - You can generate a completely new and randomized world at any time. You can also mix your own maps created with the map editor in with the procedurally created maps in the world for a more customized experience. If you feel like sharing, you can even share your world seed with other players.* Please note, currently the generated world size is limited to 6.25km2 but the final world size will be much larger.Dynamic Weather and Day-Night Cycle - Struggle to navigate stormy seas or enjoy basking with a coconut on a sunny afternoon.Unique Physically-based Crafting System - Harvest resources to create equipment by combining them together in the physical world - no crafting slots!Unique Physically-based Building System - Settle on an island and construct a shelter or venture the seas with your own built raft.Detailed Survival Aspects and Interaction - Manage your vitals of hunger, thirst, blood, and health against the harshness of mother nature. Random Loot and Collectables - Search sunken shipwrecks and islands for interesting and rare equipment. Hunting and fishing - Spear small animals in the shallows or risk the depths with a spear gun in search of larger meals. Starve an island of resources or maintain and manage its growth.The things we want and things we know you want! Dealing with bugs -A lot of effort has been put into making sure your Stranded Deep experience is as bug free as possible, however the game is in an Early Access stage of development, so there will be bugs. We will be doing our best to squish them.Performance - Optimizing performance is an important ongoing process that will continue through the Early Access period.Island and Terrain Variety - Creating more unique biomes and biome parameters for different procedural generations.More Wildlife - Incorporating more fish and shark species and more interesting island wildlife like birds, snakes and lizards.An End-game Scenario - Making it possible to complete a series of optional tasks and progress through the world in an attempt to be rescued.Co-operative Gameplay - Where you can band together as a team of misfits and ration your supplies or eliminate each other one by one. Improved User Interface - All of the in-game UI is temporary and will be replaced with a more fitting theme.Occulus Rift SupportController SupportMuch more! - See our website for more details, http://www.beamteamgames.com System Requirements
Minimum:OS: Windows Vista or higherProcessor: 1.8GHz Intel dual-core and aboveMemory: 2 GB RAMGraphics: Intel HD5000 and later. Minimum 512MB VRAM. Pixel Shader 3.0 support. Deferred lighting support (most 2005 and later cards support deferred lighting)DirectX: Version 9.0cStorage: 1 GB available space
Recommended:OS: Windows 7 or higherMemory: 4 GB RAMGraphics: NVIDIA GTX600 or ATI HD7000 series with 2GB VRAMDirectX: Version 9.0cStorage: 1 GB available space