This project aims to improve the graphics by reworking models and textures to better quality preserving the original style.
This project aims to improve the graphics by reworking models and textures to better quality preserving the original style. com/watch?v F7bbeINxfw8.
As we’ve already stated, The Witcher 3 HD Reworked Project aims to overhaul the game’s graphics with very .
As we’ve already stated, The Witcher 3 HD Reworked Project aims to overhaul the game’s graphics with very high quality detailed textures (with great sharpness and performance and without any unnecessary VRAM losses), very high quality accurate normal maps, high quality meshes with a lot of details and better objects LODs. This new HDRP version will focus mainly on environments but it will also touch some NPCs (mainly grad guards).
Halk Hogan PL has released a new version of his HD Reworked Project for The Witcher 3. This new HDRP version . This new HDRP version focuses mainly on environments but it will also touch some NPCs (mainly redania/temeria/no. Netflix shows first official photos of characters from the TV series The Witcher - 07/02/2019 07:16 AM If there is one game series that passes positively through time, it is The Witcher
The release date for the latest version of ‘Hogan PL’s’ popular W3 mod, The Witcher 3 HD Reworked Project 1. . Version 10 ‘Reborn’ will release next month on July 17 and focuses on improving the game’s environments.
The release date for the latest version of ‘Hogan PL’s’ popular W3 mod, The Witcher 3 HD Reworked Project 1. ‘Reborn’, has been announced. In addition, the new version will also improve the look of some NPCs. We’ve included a comparison video, comparing the original version of The Witcher 3 and the HD Reworked Project 10 ‘Reborn’ version, down below: The Witcher 3 Magic Spells Mod Offers New Magic Casting Abilities for Geralt. Those who want to learn more about this beautiful mod can visit the Nexusmods right here.
Some promotional submitting (posting your own projects, articles, et. is permitted, but . is permitted, but it must be balanced out by a much greater level of non-promotion participation in reddit - the rule of thumb is no more than 10% of your submissions may be promotional.
Version . Early version release Changes: - totally reworked wood crates and increased textures resolution . Early version release Changes: - totally reworked wood crates and increased textures resolution from 512x512 to 1024x512 - totally reworked sacks and increased textures resolution from 512x512/256 to 1024x1024 - improved rocks meshes and totally reworked rocks textures, increased textures resolution from 1024x1024 to 2048x2048 - totally reworked checkered floor. Files: The Witcher 3 - HD Reworked Project 1.
The Witcher 3 - HD Reworked Project 1. (Multi16) - Release July 2019 torrent download - ExtraTorrent. Halk Hogan's The Witcher 3 HD Reworked Project version 1. brings with it "over 1000 reworked textures" and "over 250 improved and reworked models". One of the best Witcher 3 graphics mods is even better now. The Witcher 3 HD Reworked Project has just published version 1. Put simply, with this mod The Witcher 3: The Wild Hunt looks better than it ever has before on PC. This is especially true for users of ultra HD displays.
The Witcher 3 HD Reworked Project 10 deixa os gráficos mais realistas com texturas mais detalhadas veja o teste . The Witcher 3 HD Reworked Project 1. Reborn compare with vanilla system specs: gtx 1070 12 gb ram i7 4770.
The Witcher 3 HD Reworked Project 10 deixa os gráficos mais realistas com texturas mais detalhadas veja o teste na RTX 2070 Ryzen 5 2600 OC . ghz Veja aqui o mod no site Nexus: bi. y/2M39MkB Como diminuir o ping, travamentos e DCs em J.The Witcher 3 Maximum Settings With HD Reworked Project 4K RTX 2080 Ti - i9 9900K - FPS TEST. The Witcher 3: Wild Hunt + HD Reworked Project v . 1 GTX 1060 1080p FRAME-RATE TEST.
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The Witcher 3 - HD Reworked Project 10.0
Available Installer languages: English, French, German, Spanish, Spanish-Mexican, Italian, Portuguese-Brazilian, Hungarian, Korean, Japanese, Traditional Chinese, Simplified Chinese, Turkish, Russian, Czech, Polish
Code:
Trailer HD Reworked Project 10.0: https://www.youtube.com/watch?v=F7bbeINxfw8
Version 10.0
Reworked almost everything, starting with Environment - Terrain, Buildings, Rocks, Water, Vegetation, ending at NPCs and Animals.
Version 5.1
- Reworked to Ultra HD Quality: All 3D Rocks and most Small Stones, Power Stones, Palisades, Palisade Gates, Moss, Seaweeds, Spruces, Pines, Thatched Roofs, Stone Walls, Stone Stairs, Stone Borders, Metal Cages, Torches, Novigrad Cobblestone, Dirt, Braziers
TOUSSAINT: Rocks and most Small Stones, Power Stones, Roof Tiles, Stone Borders, Stone Stairs, Moss, Seaweeds, Metal Cages, Dirt
- Improved some Water in different locations (Water in Sewers, some Puddles, Ponds, Brooks). Now they look and flow more natural.
- And more! :)
Version 5.0fix
- Fixed all missing and popping Stone Stairs in all Areas.
Version 5.0
- Reworked to Ultra HD Quality: A lot of Stone Walls, Red Bricks, Stone Stairs, Novigrad Cobblestone, Pines, Plaster Walls, Rich Wood Planks, Windows, Sheeps, Harbour Ropes, Anchors, Fishing Nets, Novigrad Temple Mural, Bottles, Bear Furs, Wood Tables, some Rocks;
TOUSSAINT: Beauclair Cobblestone, Stone Walls, Stone Stairs
- Improved Water in some rivers and streams; Temporarily removed puddles, fountains and caves water with shaders bugs; Restored original Stone Borders (but they have now HD textures); Improved and optimized some stuff from previous versions
- Now you can easy install HDRP + additionally options (Halk's Ultra HD Config and mods prority settings) by simple intaller
Version 4.8
- reworked almost all Water on every area with Realtime Reflections
(Rivers, Streams, Puddles, Fountains, Sewers, Caves, Wells, Bathtubs, Troughs and other)
Now all Water looks much more real and have Realtime Reflections! Each River/Stream now have different parameters and look depending on location, size, speed, e.t.c.
- reworked Waterfalls and some other Water Effects
(Waterfalls, Splashes, Foam and other)
Now big Waterfalls looks more like real big Waterfalls and smalls like smalls. :)
Now they are visible from far distance. Also splashes and other water effects looks much better and real.
- again reworked all Rocks (in original style)
Now Rocks are more detailed, also they looks much better from distance.
- reworked Stone Borders (Walls)
Now they are in high quality and have more real look. Now each stone is convex on model, don't look flat as in original. Also new look better fit to villages, crossroads and wild areas (unlike original).
- some other fixes and optimization
- removed E3 Novigrad Walls due of crashes (but still you can use it from version 4.6)
Version 4.6
- reworked most Stone Walls
[Village Stone Walls, Interior Stone Walls, Rich Bricks, Rich Brick Plasters, Rounded Mixed Bricks, Poor Messy Stonewalls, Poor Messy Bricks, Regular Rough Stonewalls, Buildings Stone Edges and more]
- reworked most Poor Wood
[Wood Walls, Structures, Planks, Doors, Objects and more]
- reworked most Roofs
[Thatched, Ceramic (Also in Toussaint), Metal]
- improved Water
[Seas, Rivers, Lakes, Streams, Puddles, Wells, Fountains]
- reworked and improved some Misc Stuff
[Harbour Anchors (Also in Toussaint), Floor Square Braziers, Grain, Sacks, Rich Crates, added some experimental 4K Rocks and more]
- E3 Novigrad Walls
[fixed crashes in some cases, improved textures]
Version 4.4
- reworked Red Bricks
- reworked some Stone Walls
- reworked most Ivy
- reworked Rich Wood Planks
- reworked Wooden Bucket
+ a lot of minor changes
+ added optionally E3 Novigrad Walls
Version 4.1
- fixed all Crashes in Novigrad
- reworked Ceramic Roof (red version, vanilla colors)
- removed E3 Novigrad Walls Roof
Version 4.0Rfix3
- reworked Thatched Roofs
- improved Novigrad Walls LOD (now roof no longer change color from afar), E3 Novigrad Walls Roof
- reworked Bear Furs, Crates, Scroll Stacks, Grain Textures, Hay Textures, Square Braziers, Simple Wooden Tables, Moss Textures, Sacks
- added experimental Displacement to Checkered Floor Tiles in Circle near Passiflora
- a lot improves and fixes of reworked stuff from previous versions
(fix) - fixed game crash in some places
(fix2) - fixed Tretogor Gate LOD, improved Novigrad gates LOD, fixed lying Sack with Grain position
(fix3) - minor fixes
(R) - reworked E3 Novigrad Roof is now only on novigrad walls, other architecture have original red roof
Version 3.46
Changes from 3.45:
(Toussaint) - reworked Sacks
- re-reworked Wooden Crates
- reworked Bear Furs
- reworked Grain textures
- reworked Hay textures
+
- fixed NMM instalation
- removed new Rich Wood Planks textures
Version 3.45
(Toussaint) - reworked Sacks
- re-reworked Wooden Crates
- reworked Bear Furs
- reworked Grain textures
- reworked Hay textures
- reworked Rich Wood Planks
Version 3.31
(Toussaint) - reworked Rocks, increased textures resolution from 1024x1024 to 2048x2048
(Toussaint) - reworked Wood Logs, increased textures resolution from 2x1024/1024 to 6x1024/2048 + 1x2048/2048 (in total 1x4k)
- reworked two missing Rocks, increased textures resolution from 1024x1024 to 2048x2048
Version 3.24
- reworked Round Stool, (the same textures resolution as original)
- reworked Square Stool, increased texture resolution from 512/512 to 1024/1024
- reworked Books Stack, increased their texture resolution from 1x512/512 to 4x512/512 (in total 1x1024/1024)
Version 3.0
- reworked Wood Logs, increased their textures resolution from 1024/1024 to 6x1024/2048 + 1x2048/2048 (in total 1x4k)
- improved Ceramic Roof from version 2.0: better colors and sharpness
- reworked Water Puddles, (the same textures resolution as original)
- improved and increased Rocks LOD (Level of Detail)
- minor performance and LOD tweaks: added LOD for Crates, increased Sacks LOD and more...
Version 2.6
- reworked rocks displacement and LOD: now rocks looks more natural and They are much more optimized, LOD issues also fixed
- reworked Toadstools and increased their textures resolution from 256x256/128x128 to 1024x512/1024x512
Version 2.2
- improved spruces texture from 2.0: better colors, brightness and little improvements
Version 2.0
- again reworked rocks: improved rocks meshes with Dynamic Displacement LOD and reworked rocks textures, increased textures resolution from 1024x1024 to 2048x2048
- reworked spruces texture, increased resolution from 1024x1024 to 2048x2048
- reworked ceramic roof texture, increased resolution from 512x512 to 1024x1024
Version 1.0fix
NMM support added.
Version 1.0
Early version release
Changes:
- totally reworked wood crates and increased textures resolution from 512x512 to 1024x512
- totally reworked sacks and increased textures resolution from 512x512/256 to 1024x1024
- improved rocks meshes and totally reworked rocks textures, increased textures resolution from 1024x1024 to 2048x2048
- totally reworked checkered floor normal/specular map and increase it resolution from 512x512 to 2048x2048, changed texture seams coordinates
- very high quality detailed textures with great sharpness and performance, without any unnecessary VRAM losses (no unnecessary big textures for small stuff)
- very high quality accurate normal maps, a lot of them is baked from high poly meshes, these normals combined with detail normalmaps giving amazing look with almost any performance hit!
- high quality meshes with a lot of details, a lot of them are created from scratch, good optimization is preserved
- better objects LODs ( Level of Detail), rendering distance of some objects are slightly increased
- specially customized materials for all reworked stuff
- everything consistent with the original CDPR artistic vision
Reworked:
- almost everything, starting with Environment - Terrain, Buildings, Rocks, Water, Vegetation, ending at NPCs and Animals
Just install mod according to the installer's steps, be sure to enter the correct path to your Witcher 3 Main Folder.