The first InDev 27 release is here. Sometimes guards posted to a job will take their time before they quit. 1. Rise to Ruins Developer.
The first InDev 27 release is here. This patch introduces most of the new guard AI, some trading AI and a bunch of other new mechanics and tweaks.
Module: 0 Shadow Module: 843 Loaded Sound: ENVIROMENTAL VILLAGERS Lighting Module: 78 Projectile Module: 0 Missile Module: 24 Particle Module: 25 Collision Module: 27 Depth Module: 27 Object Module: 449 Background Module: 0 Mob Module: 242 MobJob Module: 1 Essence Module: 0 Resource Module Sync: 1 Object Module Sync: 32 Loaded Sound: ENVIROMENTAL BUILDINGS Mob Module Sync: 50 Essence Module Sync: 0 Missile.
Loaded Tileset: PROCESSOR UPGRADE 2 (216222000) Time: 27. Loaded Tileset: ANCILLARY UPGRADE 4 (200241500) Time: 101. Loaded Tileset: ANCILLARY UPGRADE 3 (200234000) Time: 147.
Depending on the level of your village center, you can afford a number of Ancillaries. These work as an extension of your village center, and expand your total build limit and provide extra storage. Villagers can be employed here as Organizers, and will help carry resources to storage or to where they are needed.
Rise to Ruins is at heart a godlike village simulator, but it also throws in plenty of familiar game play mechanics from classic 90s era . Game Version Release Date: InDev 31 Unstable 1 (June 21, 2018 – 16:49:27 UTC).
Rise to Ruins is at heart a godlike village simulator, but it also throws in plenty of familiar game play mechanics from classic 90s era real-time strategy games like Warcraft, along with some tower defense and survival elements in an attempt to create a new kind of village simulator. com/app/328080/Rise to Ruins/.
Version: Rise to Ruins InDev 34 Unstable 1 (probably older ones too). Platform: Steam Engine: Java. Usage: Start the game and Cheat engine, load the profile and tick < Activate. Notes: Took ma a while to understand how Cheat Engine deals with Java. Now finally got it working. The game will not crash when pointers are moved around Resources themselves I did not cheat, as resources are unique objects, and not just a number. Probably this can be worked around (invoke methods for storage spaces?)
Rise to Ruins is at heart a godlike village simulator, but it also throws in plenty of familiar game play mechanics . torrent stuck at 14%. ty for sharing though.
Title: Rise to Ruins
Genre: Indie, Simulation, Strategy, Early Access
Developer: Raymond Doerr
Publisher: SixtyGig Games
Release Date: 27 Oct, 2014 About This Game
Rise to Ruins is at heart a godlike village simulator, but it also throws in plenty of familiar game play mechanics from classic 90s era real-time strategy games like Warcraft, along with some tower defense and survival elements in an attempt to create a new kind of village simulator. The goal is to try to bridge the gap between the depth and complexity of traditional village simulators, the fun of godlikes and the simplicity of real-time strategy.Build a village, and die trying!A major part of the game is village management, and trying to discover new and creative ways to use the tools at your disposal to keep yourself alive as long as possible. In this game, you will lose frequently, but with every failure you learn a little bit more about how to survive and apply that knowledge to your next attempt.Several Game ModesCurrently, the game offers three game modes. Survival, Sandbox and Peaceful.Survival is the game the way it was meant to be played, as a brutal survival style village sim, you will probably die often trying to figure out the best way to survive, but that's half the fun right?!Peaceful is very similar to Survival, but it's balanced much like a traditional village simulator with some godlike and RTS elements sprinkled on top. The monster spawn rates are much lower, and the main focus is keeping your village happy and fed. It's a very easy mode, designed for casual players, or players just wanting to experiment.Sandbox, like the name implies, is a mode where you can play around with the game mechanics. Change the time of day, weather, spawn monsters or villagers, or even edit the map while you're playing on it. This is the ultimate "Screw around" mode for players wanting to play with the game mechanics.Godlike ElementsNot only can you manage your village, but you also have many godlike abilities at your disposal. You can alter the terrain, blast enemies from afar, pick up objects or creatures, heal your villagers, speed up resource growth and all sorts of other fun godly stuff.Tons of map set themes!Every set of maps will follow a certain theme (Forest, Desert, Underground, etc). Most of the current screenshots only feature a few of these map sets. But many more are planned.The Soundtrack!A full original soundtrack, made by Bibiki Garcia that blends orchestral instruments in a way fans of old 1990s era PC gaming will love and remember!SixtyGig Games is a DRM free independent game developer! Rise to Ruins will not now or ever in the future have any sort of DRM! Piracy protection only hurts you guys, the loyal paying players. So you rest assured knowing that once you buy yourself a copy of Rise to Ruins you'll never again have to concern yourself with nagging questions about if you can continue playing the game down the road due to something like always-online logins, lost registration codes or because you bought a new computer and you're only licensed to put the game on one. All I ask from you is to be reasonable and responsible, you can buy the game and play it as much as you like, wherever you like. Just tell your friends to support my DRM-Free philosophy and buy their own copy! Free Content Patches, no paid-DLCI don't believe in paying for Downloaded Content. If you buy Rise to Ruins you will have access to the entire game and all the content I'll ever create for this it, forever! I believe DLC is greedy, and you deserve to have the full gaming experience from day 1, right out of the (figurative) box!Your feedback is extremely important. You can reply here or head on over to the Official Website and help shape the direction of development! :) System Requirements
Minimum:OS: Windows XP (32 Bit)Processor: Core i3, i5, i7 or equivalentMemory: 4 GB RAMGraphics: Intel HD 4400 or equivalent, 1280x720 resolution or higher.Storage: 512 MB available spaceAdditional Notes: Java 8 or Higher Required (Bundled with product)
Recommended:OS: Windows 7 / Windows 10 (64 Bit)Processor: Core i5, i7 or equivalentMemory: 8 GB RAMGraphics: Most Dedicated GPUs, 1G+ VRAM / OpenGL 1.3+Storage: 1 GB available spaceAdditional Notes: Java 8 or Higher Required (Bundled with product).